Racing Simulation for Linux
TORCS is a dang cool racing game for Linux. It originated as a racing simulator, in which you would have robots race against robots. It has evolved into a game where you can actually drive one of the cars yourself.
The graphics are amazing. Some of the tracks (like Alpine, or CG 2) are commercial quality, and many of the cars are painstakingly detailed as well.
It is almost the perfect racing game for Linux. If only it allowed network play, multiple paths through a track (ie, a city or something), and stunts (jumps, loops, etc.), then it would truly rock.
Do I want these features badly enough to dig into the TORCS code and add them myself?
Hmm. Probably not…